↙ time adjusted for second-chance
Ask HN: What Are You Working On? (December 2025)
I am still plugging away at https://threeemojis.com/en-US/play/hex/en-US/today , a daily word game to help language learners. Since hacker news last saw it, it’s been translated into English, German, Spanish and Chinese. If, say, a Chinese speaker wanted to learn more English words, then they could go to https://threeemojis.com/zh-CN/play/hex/en-US/today and play the game with English words with Chinese definitions and interface. This is the first cross language daily word game of its kind (as far as I know), so it’s been a lot of fun watching who plays which languages from where. The next challenge that I’m thinking about is growing the game. The write ups and mentions on blogs add up, the social sharing helps, but I’d really like to break into the short form video realm. If you read interviews from other word game creators, every successful game has some variation of got popular riding the wordle wave, or one random guy made a random TikTok one time that went super viral, and otherwise every other growth method they have tried since then hasn’t worked that well and they are coasting along. So, sans another wordle wave, I am working on growing a TikTok following and then working on converting that following into players, a bit of a two step there, but that’s how the game is played these days. https://www.tiktok.com/@three_emojis_hq for the curious. Still experimenting and finding video styles and formats that travel well there. Pingo AI and other language apps have shown how strong TikTok can be for growth, so I think there’s something there. That’s all for this month!
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