Not a lawyer. While AI is not a real human, brain, consciousness, soul ... it has evolved enough to "feel" like it is if you talk to it in certain ways. I'm not sure how the law is supposed to handle something like this really. If a person is deliberately telling someone things in order to get them to hurt themselves, they're guilty of a crime (I would expect maybe third-degree murder/involuntary manslaughter possibly, depending on the evidence and intent, again, not a lawyer these are just guesses). But when a system is given specific inputs and isn't trained not to give specific outputs, it's kind of hard to capture every case like this, no matter how many safe-guards and RI training is done, and even harder to punish someone specific for it. Is it neglect? Or is there malicious intent involved? Google may be on trial for this (unless thrown out or settled), but every provider could potentially be targeted here if there is precedent set. But if that happens, how are providers supposed to respond? The open models are "out there", a snapshot in time - there's no taking them back (they could be taken offline, but that's like condemning a TV show or a book - still going to be circulated somehow). Non-open models can try to help curb this sort of problem actively in new releases, but nothing is going to be perfect. I hope something constructive comes from this rather than a simple finger pointing. Maybe we can get away from natural language processing and go back to more structured inputs. Limit what can be said and how. I dunno, just writing what comes to mind at this point. Have a good day everyone!
> It's sure hard to make everyone happy. I definitely think this is a hard task and it's pretty apparent with Firefox. I mean no matter what they do people are going to be very vocal and upset about it. But to talk more generally, I think finding the balance of what options to expose to normal users and then how to expose things to power users is quite challenging. I think a big mistake people make is to just ignore power users and act like that just because they're a small percentage of users that they aren't important[0]. I think what makes computers so successful is the fact that computers aren't really a product designed "for everyone ," instead, they're built as environments that can be turned into a thing that anyone needs. Which is why your power users become important and in a way, why this balance is hard to strike because in some sense every user is a power user. Nobody has the same programs installed on their computers, nobody has the same apps installed on their phones, each and every device is unique. You give them the power to make it their own, and that's the only way you can truly build something that works for everyone. This is why I think computers are magic! But I think we've lost this idea. We've been regressing to the mean. The problem is when you create something for everybody you end up making something for nobody. [0] I think Jack Conte (Patreon/Pomplamoose) explains it well here. It's the subset that is passionate that are often your greatest ally. No matter what you sell, most of the money comes from a small subset of buyers. The same is true with whatever metric we look at. As a musician a small subset of listeners are the ones that introduce you to the most people, buy the most merch, and all that that makes you successful. It's not the average "user" but the "power user". https://www.youtube.com/watch?v=5zUndMfMInc At 13:00 he quotes Kevin Kelly (founder of Wired) and I think it captures the thesis of this talk In the age of the internet, you don't need millions of fans to be successful. If you can just find 1000 people who are willing to buy $100 of stuff from you per year, that's $100k/yr.
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